![]() ![]() The game even ends with two separate final battles, one against each tribe, which can be done in whatever order you see fit. There are a few missions which further your specific fights against the Izila and the Udam, but there is no direct “story path” that’s immediately apparent. ![]() Essentially you find a bunch of elite recruits for your tribe (a hunter, a trapper, etc) and end up doing missions for them all over the map. I was a little confused about the structure of the game, until I realized Ubisoft was purposefully going for a “non-linear” mission path. ![]()
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